The music of four games, played back the way each game plays it. Pick a game and press Play.

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Carrot Count Sheep

Six soundtracks, every one an endless loop, crossfaded at the loop seam and over every track switch. Inside a puzzle the tape slows to 0.7× and the pitch drops with it.

Track
Carrot Count Sheep animated cover Carrot Count Sheep gameplay screenshot — penning sheep in a dream Carrot Count Sheep gameplay screenshot — waking sleeping sheep

Pigeon Over Manhattan Algorithmic

The game ships no music files. An algorithm solves a fresh sixteen-bar block of MIDI every 45.7 seconds (84 BPM, swing 0.62) and plays it through square, triangle and noise waveforms, NES-style. This page runs a port of that same code. Reseed to start a new stream.

Track
Pigeon Over Manhattan gameplay demo

O-Line Particle Accelerator

Balatro-style 7/4 groove in two layers that crossfade between the Shop / Menu and Huddle Up! phases.

Phase
A
B
O-Line Particle Accelerator gameplay screenshot O-Line Particle Accelerator gameplay screenshot

Gravity Ball

The soundtrack lives on SoundCloud. Play Gravity Ball on itch.io.

  1. Cotton 2:24
  2. Gravity 3:34
  3. Hollow 2:08
  4. Distant 3:12
  5. Menu 2:01
Gravity Ball gameplay demo

All music by PlayGlutamate.